3D Modeling and Animation with Blender
Blender is one of the most popular and advanced 3D graphic software programs. It is free, open-source modeling software with a huge user-supported development community. Blender can be used for a variety of creative applications – art, animation, video games, special effects, 3d printing and more. This workshop is an introduction to the basics of modeling, materials/textures, rigging, animation and 3D printing. You must be able to attend all sessions to register. The DMC lab will be open noon-6pm on class days for self paced modeling work before and in-between sessions.
This workshop is taught by Milton Melvin Croissant, a freelance animator based in Brooklyn, NY. He has founded and run the Rhinoceropolis Collective in Denver, CO and the Open Space Collective in Baltimore, MD. He has exhibited and screened his work all over the world. He is currently the 3D technician for internationally renowned sculptor David Altmejd. Check out Milton’s 3D animations at his Vimeo page.
The DMC highly recommends attendees watch intro videos available on line through the Blender website https://www.blender.org/support/tutorials/ or come to the DMC and use our Lynda.Com training kiosk to work through Chapters 1 and 2 of “Blender Essential Training,” which is available to all DMC members.
Please see our workshop Wiki to sign up:
Tags: 3d, 3d graphics, 3d printing, animation, Blender, CGI, FX, game design, gaming, Modelling, open source, Special effects, workshop